Applying game from Gamesalad 0.10.5 to 0.13.40
tanert
Member Posts: 35
in Tech Support
Hello.
I prepared game in Gamesalad 0.10.5. when I download version 0.13.40, I have trouble developing my game anymore. Because some actors can not spawn and some actor picture can not seen on test however they works old version at 0.10.5.
What can I do for fixing it?
Comments
unfortunately it's gonna come down to debugging to fix the spawning issues.
for the image issues, you're probably getting tripped up by the graphics changes that were made, read this to fix them:
http://forums.gamesalad.com/discussion/67365/problems-with-png-images-use-these-methods-to-fix-your-pngs/p1
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
So If I design spawning issue again will the problem be fixed?
Thank you for your answer
Meaning GS is not backwards compatible?!
I too used 0.10.5 last year when I was PRO and was thinking about releasing old games I never ended up finishing.
Please clear this out.
@diogoredin did you publish any of your games that prepared on 0.10.5
I am clearing my problem regularly and thanks to friends here. The problem is not relevant version.
Because when I look at web preview, the game works well but when I touch directly green play button the problem was emerged. (version 0.13.40.) so ıt did not work for android preview. Thereby, I am researching this issue now.
Opening an older project with a newer version of Creator should work. That's forward compatible.
Once you've saved with a newer version of Creator you may not be able to open that project with an older version because we need to change the file format from time to time when we add/change behaviors and such.
The other issue you may run into with older projects is when behaviors have been removed or changed in order for the engine to be compatible with changing requirements from device operating systems. Generally we try to migrate data from the old to new behaviors when we can, but sometimes that's not possible, like with the newer IAP behaviors, so you need to redo your logic.
I've opened a bunch of my older (0.10.5) projects in the most recent versions of GS and had not problems.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page