Sway (version 2.0) to be released soon! Please leave feed back and thoughts :)

http_gamesaladhttp_gamesalad Member Posts: 1,340
edited September 2015 in Announce Your Game!




I've been very hard at work with is app! And I've put in what you guys here on the forums have suggested :)

What's new

  • Updated graphics
  • Game Center
  • Easier controls

Looking for a different idea with a fresh concept? Put your skills and focus to the ultimate test! Sway is a very unique,addictive,simple,attentive,top skills,patience, and free gaming app that has a very enjoyable twist on endless runners. For the ball to move you have to tilt your device left and right in what seems like an unpredictable randomized maze! Try your very best to focus on keeping the ball on the grey line without touching the edges while trying to collect the stars to upgrade your game as you go! Challenge your skill,patiences,control,concentration,attentiveness and friends to see if you have the skills to master a daring and extremely addictive game such as Sway! You can even post your score and battle it out for the world to see! If you enjoy hard and frustrating but extremely entertaining gaming apps, look no further! Do you think you have what it takes to be one of the best “Swayer” players in the world? Download this arcade,skill, and strategy type game and see!

Comments

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    bump :)

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    Anyone can give any ideas ?

  • ApprowApprow Member Posts: 703

    @http_gamesalad Looks good buddy! The only tip I can give you is about the game over screen. The buttons are a bit too close to the blueish box, it would look better if you shift them down a little. The same goes for actually all the buttons, they would al look better if they are more at the bottom of the screen

  • http_gamesaladhttp_gamesalad Member Posts: 1,340
    edited September 2015

    @Approw the reason the buttons are so high up is because of the iAd banner at the bottom of the screen :) . Thank you for replying :) The update just got released if you'll like to give it a shot https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1009433885&mt=8

  • ApprowApprow Member Posts: 703
    edited September 2015

    @http_gamesalad I tried it, and I must say that the controls are really really stiff. Cant u implement a better control system?

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @approw you think it's to sensitive?

  • NklrcadeNklrcade Member, PRO Posts: 95

    @http_gamesalad said:
    approw you think it's to sensitive?

    Not sensitive enough. If i slightly tilt phone, then I expect the ball to immediately move right or left.

    Also, I don't think you should die if you hit a wall. Each level should be based on how much time it takes you to complete. Maybe start game with wider paths so user doesn't get frustrated right away.

    Not sure if you have power up's, but here are a few ideas.
    1) Certain amount of time where you can break the walls to make your own path if the current path becomes too narrow.
    2) Ball shrinks to make it easier to navigate

    Later levels...
    Have a jump button - when path ends jump over wall to next path.

    Anyways, hope this helps.

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @Approw and @Nklrcade have you guys tried out version 5.0 of sway? I've done alot of tweaks to the game

  • ApprowApprow Member Posts: 703

    @http_gamesalad sorry for nog comming back to you last time! Yes I tried version 5, but the controls are still quite stiff and unresponsive if you tilt the phone slightly. I will send you a demo file with refined controls later today. Or send me a pm with your project file so I can have a look at it for myself.

  • http_gamesaladhttp_gamesalad Member Posts: 1,340

    @approw maybe if you can send me an app file I'll take a look at it and put it in my game

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