Testing Ads.

dimsdaledimsdale Member Posts: 499
edited August 2015 in Working with GS (Mac)

Can you test if Adverts are working within Development builds??

Comments

  • rvantilborgrvantilborg Member, PRO Posts: 185

    yes you can! just launched my first game with ads… tested them during development… adding iAds is easy, check the youtube video about halfway of my discussion to see what the test looks likehttp://forums.gamesalad.com/discussion/88594/iap-consumable#latest

  • rvantilborgrvantilborg Member, PRO Posts: 185

    you don't need to configure anything in itunes connect, (accept your banking info etc!)
    in the iAd workbench (you probably seen it) you can check the revenue.

  • dimsdaledimsdale Member Posts: 499

    @rvantilborg thanks for that ;)

  • rvantilborgrvantilborg Member, PRO Posts: 185

    my app just got launched (22nd) and no iAds show up. i have read on some forums it can take a few days before they show up… you could download my free game and report if they pop up maybe? this way we both know for sure:) just search the app store for 'hoopatube' and download the lite version. btw get fiquette has real nice art man, love that setting! well done there!

  • rvantilborgrvantilborg Member, PRO Posts: 185

    22 = date ;)

  • rvantilborgrvantilborg Member, PRO Posts: 185

    confirmed, IAP is working properly after about 2 days the ads will show:)

  • dimsdaledimsdale Member Posts: 499

    thanks ;)

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