Reason GS running sluggish?
Hey..
a few questions..
1 as I put together rules and constraints on actors in creator.. I notice a tremendous slow down in GS creator. More than I would 'expect'. Is there a fix or maybe a way to increase RAM allocated to GS creator? I know there are games out there which are extremely math intense with many many more calculations than what I am making, but my GS Creator seems to slow to a crawl..
2 Is there a way to add Global rules? I don't mean just the creation of fixed Attributes in the Game tab, but lets say I want to convert the Device Time to a bunch of specific angles or variables and set them individual Game attributes which a clock actor will constrain to in several scenes, is there a way to do this in a global sense or do I have to insert those rules to an actor in every scene?