Help! would you tell me how to make rule.....

satoshiwakatasatoshiwakata Member, PRO Posts: 60

Hey guys !!
I want to make a game which is touch actors (actor1, actor2, actor3,,,,repeat) in order.
If player touch in disorder, that is mistake.
Would you tell me how to make the rule in GS ??

Comments

  • hoomann210hoomann210 Member Posts: 63

    is the order of actors predefined by you or is it random every time you start the game?

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    hoomann210 >> Yeah, I want to set random.
    For example, When player start game, it appear the number 1-3 random,
    And, player have to touch the numbers from 1 to 3 in order. so to say, touch 1,2,3,1,2,3, exactly.
    If the player touch different number, it is false.
    Could I tell you easy to understand??

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    The_Gamesalad_Guru >> Thank you for great movie.
    But maybe, it might be different from what I want to know....
    Anyway, thank you for your information.

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    It's more than just a rule. We need to know if the order of the actors will change?

  • hoomann210hoomann210 Member Posts: 63

    @satoshiwakata i think it's pretty much like the concept that i used in one of my apps...what you can do is to define an attribute for each of your objects say a1,a2,a3=0 and another 2 attributes like b,c =1
    when you select an object (say a1)change attribute a1=b and b=b+1;
    then next one (a2) change attribute a2=b and b=b+1;
    and same goes for a3.
    when you touch a1 check if a1=c or not..if its true then c=c+1 if not you've lost..
    then go to a2 and after touch check if a2=c or not and so on.

    hope it helped you..i tried to say it as simple as possible
    and i have to tell you it may not be the only way to do it but it worked for me

  • ArmellineArmelline Member, PRO Posts: 5,364

    Here's one way. I may have overcomplicated things a little...

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    The_Gamesalad_Guru>>
    Thank you for your reply.
    No, We do not know if the order of the actors will change !!

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    hoomann210 >>
    Wow, Great. I try to make a rule by refference to your comment for the time being...

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    Armelline >>
    Great! your file will help me. Wonderful!

  • hoomann210hoomann210 Member Posts: 63

    @satoshiwakata is it something like this that you are looking for? https://itunes.apple.com/us/app/turn-off/id980648497?ls=1&mt=8
    this is the one that i created..you have to turn off by the order they are turning on

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    hoomann210 >> Yeah! exactly. Your game is similar with what I am going to create.

    What the defferent points my game from your game is,,,,,,,,
    My game is going to fall down several number at random , and player is required to tap the number in order (1,2,3,1,2,3).
    If you can , would you like to show the template ? (The idea is very precious for greater, so if you do not want to do so, no problem.)

  • hoomann210hoomann210 Member Posts: 63

    @satoshiwakata i don't mind giving you a template but it takes time to simplify it for you cause it may be confusing...the only thing you need to add to what i said before is add another attribute named "selector", put it in timer, say every 1sec change selector=random(1,3)...1 for object 1, 2 for object 2 and 3 for object 3..then for example in object 1 put a rule and check if selector=1 then do those things that i said before..in object 2 check selector=2 then do so and etc...this is what i did for 30 objects.

    if you still want it i could make it for 5 objects...just give me msg here

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    hoomann210 >>
    Thank you for nice reply!
    I still want it. I am little bit hard to understand about behavior because of beginner of GS.
    I want to study about behavior with seeing templete.

  • hoomann210hoomann210 Member Posts: 63

    test this project...this is a simple version of what i explained before

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    hoomann210 >>
    Thank you for great reply.
    I try to study with your template.

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    hoomann210 >>
    Hi! guy!
    Thank you for help.
    If I want to add behavior which tap numbers repeatly(so to say, not just "1,2,3, 4 and 5" but "1,2,3,4,5,1,2,3,4,5,1,2,3,4,5......repeat untill player making mistake"), what do I set behavior in your template??

  • hoomann210hoomann210 Member Posts: 63

    you've got five objects which get value from1 to 5...when you press the one with value 1 what will happen to it? does it change to 0 and stays that way until you get to 5? or gets a new one which in your case would be again 1 and this way the order would be the same i guess

  • satoshiwakatasatoshiwakata Member, PRO Posts: 60

    hoomann210 >>
    Thank U ! I will try. if I have a problem, I post a message.

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