Custom Loading Image
Faaris
Member, PRO Posts: 66
So I added the custom loading image as another scene, and theres a timer that says after 2 seconds, it goes to the next scene. Then when publishing, as the custom loading image, I just added a black screen. My game is on the Google play store (https://play.google.com/store/apps/details?id=com.AcousticGames.dodgetheblocks&hl=en) however when you startup the game, the game stays on the first screen (loading image) for a very long time and sometimes doesn't even change to the next scene. Why is this happening?
Thanks!
Answers
in the timer. Tick run to completion. That should solve your issue.
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@CodeMonster thanks!