Saving and Loading Attributes

Hello,

I am having an issue using the saving and loading attribute behaviors. I have a functioning highscore system, where it will save your highest value (a variable) to another variable. I then load the highest value (variable) from the other variable when the game starts. This part works great. The problem I am running into is another system where it saves your total score (think in game currency) over all games, constantly being added to. I am unable to save it to a variable and load it into the game properly, it will somehow interfere with the completely separate variable of highscore and change it. I have tried numerous approaches without success. If anyone has some ideas or experiences with this it would be a great help.

Thanks

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