restitution instead of bounciness?
tintran
Member Posts: 453
when i try to change the bounciness attribute of an actor on the fly.
every time i select bounciness, it writes the name "self.physics.restitution" instead of the expected "self.physics.restitution"
and it doesn't seem to change the bounciness at all
It seems whatever the bounciness is set at the start is stuck that way, you can't change it...
anyone else experiencing this? or want to give it a try... maybe a bug.
Comments
@tintran, physics attributes can't be changed during runtime.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com