Why can I click through an actor?

Triangularity GamesTriangularity Games Founder/OwnerMarylandMember Posts: 140
edited July 2015 in Working with GS (PC)

So...I have a menu screen, and when the "help" button is "touched", it brings up a help menu (this is all on the same scene). The help menu lays on top of the menu buttons beneath it, but they can still be pressed. How can I make it so anything behind this help menu cant be pressed while the help menu is open?

Comments

  • blagdonappsblagdonapps Somerset, EnglandMember, PRO Posts: 37

    You could have a boolean attribute, say helpPressed and when the help button is pressed, change the boolean to true, when you exit the help screen change it back to false. Put a condition into the other buttons rules that can only be pressed when helpPressed is false.

  • Triangularity GamesTriangularity Games Founder/Owner MarylandMember Posts: 140

    @blagdonapplications said:
    You could have a boolean attribute, say helpPressed and when the help button is pressed, change the boolean to true, when you exit the help screen change it back to false. Put a condition into the other buttons rules that can only be pressed when helpPressed is false.

    That makes sense, thank you so much.

Sign In or Register to comment.