GameSalad 0.8.9 Beta - App Load Fix, New Blending Modes

YodapolloYodapollo Inactive, Chef Emeritus Posts: 447
edited November -1 in News from the Dev Team
Hey, everybody!

So, as I'm sure most of you are aware, there have been some issues with Apple's Application Loader and using it to submit GameSalad games to iTunes. Rest assured, we've resolved the issue with GameSalad 0.8.9 Beta, available now!

In GS 0.8.9 there are no longer any issues regarding Apple's Application Loader. We've also resolved the timing issue related to progress indicators, clock start time and actual game start time. All timers should now be in sync with the start of a scene.

In addition to these fixes, we've also thrown in a small graphic feature: additional blending modes. In addition to the normal, opaque, and additive modes, you can now choose screen and multiply as blending options. For a little more explanation on blending modes, check out this page on our Support Wiki. You can find these blending modes in the actor’s graphics attributes as well as in the Particles behavior.

So, for general overview, here's what you're getting in GameSalad 0.8.9 Beta:

1. Resolved Issues with Apple's Application Loader
2. Fixed Scene Loading Progress Indicator and Game Clock/Timer Issue
3. New Blending Modes: Screen & Multiply

A pretty small update, but a vital one we feel. And, believe me, there's some exciting stuff on the way!

In the meantime:

Download GameSalad 0.8.9 Beta now!
Read More on New Blending Modes

Mahalo.
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Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    What's green but can turn red at the flick of a switch?

    Kermit the frog in a blender!

    Ok, tenuous at best, but thanks for the update :D

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • reddotincreddotinc Member Posts: 653
    WOOOOOOO :D

    Was just about to start the huge haul of swapping out all my actors for instances, and restarted GS to start a fresh and low and behold the magic update box appeared.. HAPPY!! :D
    Yodapollo said:
    And, believe me, there's some exciting stuff on the way!

    tooooo much anticipation.. too excited.. need some hints pretty soon though ;)

    // Red Dot Inc
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Also please make sure to update the GS Viewer if you are updating GS Creator.
  • reddotincreddotinc Member Posts: 653
    Have done that too, looking forward to testing it out :)

    Thanks Gendai!
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Yodapollo said:

    A pretty small update, but a vital one we feel. And, believe me, there's some exciting stuff on the way!

    Excellent, thanks!

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • JGary321JGary321 Member Posts: 1,246
    Is it just me or does the wiki NOT have info on the 2 new blending modes.
  • reddotincreddotinc Member Posts: 653
    JGary321 said:
    Is it just me or does the wiki NOT have info on the 2 new blending modes.

    Nope! They are probably updating it now :)
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    Iam having problems testing Apps in my new iPad with viewer!(Yes, I Downloades the 0.89) Anyone with the same issue?
    Thanks
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    Great! Nice incremental update!
  • A3MGA3MG Member Posts: 152
    I'm having issues with publishing ad hoc builds.
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    JGary321 said:
    Is it just me or does the wiki NOT have info on the 2 new blending modes.

    If they work like their Photoshop counterparts, what do you want to know?
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    A3MG said:
    I'm having issues with publishing ad hoc builds.

    Me too, IT Keeps in: Connecting to the Device.
  • jonbeebejonbeebe Member Posts: 49

    ...And, believe me, there's some exciting stuff on the way!

    Can't wait to see what "stuff" that is!

    Thanks for the new update and addressing the AppLoader issue!
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    Reinstalled GS, Delete and Reinstalled App Viewer, Still not Working! It keeps in connecting to Device!
  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,170
    If you tried to publish tonight unsuccessfully, please try again. There was an unnoticed hiccup on the deployment that would cause a publishing error. Sorry, and thanks for your understanding.
  • StusAppsStusApps Member, PRO Posts: 1,352
    For me this is the buggiest release I have used (granted I only started on 0.8.7). Random crashes all the time, freezes, scenes becoming somehow corrupt, animations and text stopping appearing.

    Still can't quite get over the thought I am paying money to bug test someones pre-release software.
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    Still Having Problems With Viewer, Never had problems before, What Migh I been doing wrong?
    It keeps Forever in: connecting To Device.
  • UtopianGamesUtopianGames Member Posts: 5,692
    Touch 1 2 etc for my air hockey game no longer works and also accelerometer for my tilt game has stopped working too :(

    Both work fine in preview but not when i build.

    Darren.
  • StusAppsStusApps Member, PRO Posts: 1,352
    Ok,

    The problems I had were for a project built in 0.8.7. Started the project fresh in 0.8.9 and lifted the xml bits from the package and now it works fine. Seems to be a compatibility issue with older projects.
  • debugdesigndebugdesign Member Posts: 886
    Thanks for the update: keep em coming ;)
  • roncoronco Member Posts: 5
    Downloaded it and now my iPhone Previewer doesn't work. I get "Waiting for Connection" on my device. I reinstalled the viewer 5 times. Any suggestions?
  • roncoronco Member Posts: 5
    It's working now! I had to setup my network connection again. :)
  • FeliceMenteFeliceMente Member Posts: 1
    I used GameSalad version 0.6 and never noticed problems with interface update. I now noticed these problems:

    - when I add a scene alll the scenes disappear (I must click on a scene and then again on "Home" for making the scenes appear again)
    - same thing happens when I add actors to a scene:everything disappears from the scene and I must go to Home and then again on the scene to se the actors
    - same things when adding/removing conditions to a rule
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    awesome look forward to the update...just opened GS and got the 0.8.9 message... get so excited each time I see that....is that sad?
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Also thankyou for blending modes. I've wanted those for ages, it will just help raise the bar in terms of graphics at times. Like cool shoots of water animating over your character and background...thankyoooooou
  • jweaver911jweaver911 Member Posts: 439
    "And, believe me, there's some exciting stuff on the way!"

    Looking forward to hearing about this 'Stuff' soon :)
  • JoeMeisterJoeMeister Member Posts: 602
    I got the update. Thanks. BUT once I am in GS creating away after about 5 minutes it slows down to a crawl.
    I am using a Mac Mini with 2GB RAM.
  • jweaver911jweaver911 Member Posts: 439
    tshirtbooth said:
    Hey there Yoda, just wondering if there is a Big Picture post coming soon.

    cheers

    ditto.
  • reddotincreddotinc Member Posts: 653
    +1 I can't wait!
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    ditto...
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