Actors Stop Functioning
myke66
Member Posts: 74
in Tech Support
Anyone have an issue where actors on a scene will stop working, until you remove them and add them back?
Im working on a ball and peg type game, and I have a variable to holds how many pegs are left on the screen, by having an action on each peg to do +1 to the PegCount variable.
Randomly, the pegs will stop doing all functions, causing the PegCount to sit at 0, until I delete the actors off the scene and re-add them. (all prototypes)
I have a support ticket in but curious if anyone else has dealt with this issue before?
Comments
Are you unlocking them?
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No, I'm not messing with the pegs at all. And they all stop functioning at once. I have 6 different peg types, all separate actors, with more than just +1 peg count going on, and all functions stop working on them.
The only thing linking them together is they are all under the Peg tag. I have seen instances where the tags will be removed from actors as well, but they still had the correct tag when they stopped functioning.
And again the weird part is, simply deleting them and replacing them on to the scene will fix them. If I only removed half and re-add half, only half will work, so its something about the actors on the scene at the time something goes awry.
Dwarf Miner
Yeah I have had a similar issue happen a few times. When in doubt delete and drag back in. Doesn't seem to work all the time though but it sometimes can reset the behaviour issue...
Are you on windows?
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