That Pop Shop App
BIG_THINKIN_APPS
Member Posts: 944
That Pop Shop app is now live on the App Store! Download it to find out about my gourmet pop biz....
https://itunes.apple.com/us/app/that-pop-shop/id991661637?ls=1&mt=8
Let me know what you think?
Comments
I just downloaded your app. Well done for putting it together.
It wasn't much fun if you are going to make an app to promote your new business you have to make it both fun and functional.
I presume you wanted to promote your ice pops to all of those extra playful boys out there ... To quote your website.
If you want people to be social about your product give them something to be social about, like an app game to invent a new pop flavour and the best new flavour wins a free pop in their flavour or something.
Also the app was 79mb which is way to large I wanted to look at it on the train but I arrived at my stop before it downloaded 45 minutes later. Optimisation of all of those images would help. If you need help making changes I'd be happy to write a report.
Kind regards
Jimmy
Maybe add trivia about pops
I agree
Here are some notes what to look into for an update:
a) I agree with the above. Try bringing in a fun element, a mini-game of sorts perhaps
b) Misspells -- at the end of the Flavors section you say new fALvors -- in Let's Learn you say PHARgraph instead of PARAgraph.
c) If you go into Orders and then hit the back arrow, it goes into Let's Learn instead of Time to Eat.
d) When you hit the back button in any secondary menu to go to the main menu, it always goes back to the start, to The Pops, instead of the screen that comes before where you were.
e) The app would really benefit if you made it into a single-scene app. No loading times, always a plus.
@pHghost @JimmyMesser @ant_lad
Thanks for this amazing feedback. I will be working on a these things for a new update.
Does anyone know of a video showing how to do a one scene app? I want to make it run smother like you guys are suggesting. (:
Thanks again! (:
I'll make you a demo.
Voila, young sir!
If you have any questions, ask away.
Hey @BIG_THINKIN_APPS,
I have not looked at what pHghost made for you but basically make a big scene and depending on what the player presses the camera will move to the position that you tell it to where the content is located.
Makes perfect sense.
Yup, that's exactly what I did. It's quick to make a demo and might help understand what's happening better.
Thanks so much! I will take a look at this! (:
pHghost
GS is not opening for me. Any ideas?
I had the same issue. The game file doesn't seem to match the extension for my game files.
Maybe I'll try in the PC version later tonight.
It's Mac, RC version. Change the extension from .gsrcproj to .gameproj
Or download the latest RC version.
I'll try that when i get back.
Okay, I will try that!
@pHghost it is still not working?
Just a stupid question. Did you uncompress the .zip before opening the project?
Which RC are you using?
I tested it (downloaded from here) and it works for me. Here is a version that is renamed to 'stable,' perhaps it will work for you like that.
@pHghost Thanks a million! It works great. I will hopefully get to work on an update sometime soon.