iAd only shows up every seconds scene when testing

Mayhem_MadnessMayhem_Madness Member, PRO Posts: 168

Hello, when i am testing iAd only shows up every seconds scene, how do i make it show up only every scene?
The rules i have is show banner, and i have that on every scene, and the banner type is 320x50. Also i am building on iPad portrait.

Comments

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Here's what I do...create an actor sized 40x40.

    In that actor place a timer...tell that timer after .5 seconds...drag the banner behavior into it.

    Now place that actor in the corner just outside of each scene you want an ad to show. After you place the actor in each scene...be sure to unlock it if needed to choose it to display on top or bottom.

    This will cause the ad to be displayed .5 seconds after start of scene and stay there through the duration of that scene being active.

    BOOM ! Problem solved.

    Right?

  • Mayhem_MadnessMayhem_Madness Member, PRO Posts: 168

    @Thunder_Child said:
    Here's what I do...create an actor sized 40x40.

    In that actor place a timer...tell that timer after .5 seconds...drag the banner behavior into it.

    Now place that actor in the corner just outside of each scene you want an ad to show. After you place the actor in each scene...be sure to unlock it if needed to choose it to display on top or bottom.

    This will cause the ad to be displayed .5 seconds after start of scene and stay there through the duration of that scene being active.

    BOOM ! Problem solved.

    Right?

    Hi Thunder_child. i just tried that and it didn't work. It showed the iAd on the first scene, then when i changed scene it didn't show. Then it didn't show again after that.

  • Thunder_ChildThunder_Child Member Posts: 2,343

    What the heck? We have to get to the bottom of this. It works for me flawlessly. Did you check the box that said run to completion by chance. I did not say to do that but I do.

    Can you by chance create a screen shot of what you have in that actor and where you place it. Although where you place it should not matter. Banners take priority over the scene and always on top of layer.

  • Mayhem_MadnessMayhem_Madness Member, PRO Posts: 168

    @Thunder_Child said:
    What the heck? We have to get to the bottom of this. It works for me flawlessly. Did you check the box that said run to completion by chance. I did not say to do that but I do.

    Can you by chance create a screen shot of what you have in that actor and where you place it. Although where you place it should not matter. Banners take priority over the scene and always on top of layer.

    Here is the screenshot of the rule, i have put this in the prototype.

  • AJaymzAJaymz Member, PRO Posts: 164

    @Thor On your change scene behavior, is the "Enable Advertisement" checked?

  • Mayhem_MadnessMayhem_Madness Member, PRO Posts: 168

    @AJaymz said:
    Thor On your change scene behavior, is the "Enable Advertisement" checked?

    On some of the change scenes I have it checked.
    But isn't that for full screen ads?

  • AJaymzAJaymz Member, PRO Posts: 164

    Oh, maybe it is for full screen ads only.

  • Thunder_ChildThunder_Child Member Posts: 2,343

    @Thor. Why are you using a true or false attribute? On your scene...is there a specific time when Ads are only to be available?

    I always expect if a scene facilitates ads...to use them for the whole duration the scene is active. So if that's the case...take the timer out of the rule and just have...the timer to show ad behavior.

    If your using a true false rule....be sure you are switching from true and false when you want them to be true and false. They can never be both true or false at the same time. It's either true and false or false and true.

  • Mayhem_MadnessMayhem_Madness Member, PRO Posts: 168

    @Thunder_Child said:
    Thor. Why are you using a true or false attribute? On your scene...is there a specific time when Ads are only to be available?

    I always expect if a scene facilitates ads...to use them for the whole duration the scene is active. So if that's the case...take the timer out of the rule and just have...the timer to show ad behavior.

    If your using a true false rule....be sure you are switching from true and false when you want them to be true and false. They can never be both true or false at the same time. It's either true and false or false and true.

    Hi, sorry for the late reply, i have got it to work now, so thankyou for the help!

Sign In or Register to comment.