Bug 0.13.14: Behaviours and Attributes dissapear
BigDave
Member Posts: 2,239
No I will not hand in a ticket for this. Since Im busy developing myself.
GS v 0.13.14
Mac Yosemite
- Switching between scene and actor does create a blank behaviour tap within the actor.
Reproduce-able: Happens every second switch between scene and actor
Comments
I encounter a bug where the animate behavior is completely blank. I don't know if this bug was already mentioned.
Then after a few seconds only the controls appear.
I'm having the same issue and mentioned it in the original announcement thread.
@Approw I have experienced the same bug. Also I have noticed that my Adhoc file sizes are 4 times the size of what GS says my game is. My animations still play fine.
For example when working in GS it says that my game size is 5MB. However the published adhoc is 22.6MB
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Has anyone filled out a BUG REPORT? If so please provide the link.
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Taggin @BlackCloakGS here
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Some please fill out a bug report.
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No thanks needed! http://bugs.gamesalad.com/show_bug.cgi?id=1092
Just filled out Bug Report for animation behavior bug. http://bugs.gamesalad.com/show_bug.cgi?id=1093
Additionally I filled out a bug report pertaining to significant increase in file size of published game packages verses what GS says my game is during production.
File sizes of published Adhoc games increase significantly in size.
http://bugs.gamesalad.com/show_bug.cgi?id=1094
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@robertkdale also saves the day!
@RabidParrot LOL!
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Same issue with me. If you then click inside the animation window...they show up again but can still also be offset by 3-400 pixel outside of animation box.
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@robertkdale Thanks for filling out the bug report.
Can you make a screenshot?