iPad sales comparing to iPhone sales
expired_012
Member Posts: 1,802
lets use an example: Around how much would a utility iPad app that is in the top 25 paid apps in the US utility category make? Around how much would the same utility app remade for iPhone in the same rank as the iPad version make?? (try to get as close to real sales figures as you can)
Just seeing if the iPad marketplace is expanding
Just seeing if the iPad marketplace is expanding
Comments
Your rank on the ipad sales list will be much higher than the iphone simply because there are about 200,000 more apps on the iphone.
One of my games on the iphone after updating it reached #41 in the racing category, but stayed in the #50's for a few days.
My ipad app of the same game and price got to #7 and stayed at #9 or #10 for a few days where it is now.
My sales for this game on the iphone never topped $20 in a day and had about $20 the day after the update when it was #41 in the racing category.
My ipad version made $33 on the same day it was in the top 10.
I'm debating on changing the price to $1.99 for the ipad version simply because a very high percentage of ipad games charge more than the iphone counterpart.
Its the same game on both devices but is better on the ipad because you can see more of the level around your character due to the higher resolution.
I might change it to a $1.99 after it drops out of the top 10. I'd hate to do anything to jeopardize that position as I imagine being in the top 10 is a good sales boost even in a sub category.
They should not move to different positions though. If you set the resolution up for 1024 x 768 then make a mac version all should be well on the ipad if it is good on the mac version.
My macbook screen is not much different in size to an ipad screen so it'd be fairly easy to simulate where the buttons need to be.