Player stops moving after i use buttons.
DelaneyC
Member Posts: 4
I have set up a game where my actor is constantly moving forward using; change attribute, player, motion, liner velocity, x. All of this works great except for when i use my buttons that control the player moving up and down the forward motion from the change attribute stops working. (The up and down movements for the character are done using game attributes and rules.) Any way i can get around this so that my actor continues to move even after the buttons are pressed? thanks!
Answers
Soemthing like this? : http://forums.gamesalad.com/discussion/86531/rpg-movement-and-how-they-are-in-layer#latest
In Arrow I did If Pressed and If Direction = 0, once the Player has moved I set Direction to 0, this allows for repeated movement(I am also using Move To instead).
Ah, might of misread what your trying to do. Maybe try IF Right is pressed set Moving Right to True, then in Actor - If Right = true Timer every 0 seconds(place movement in here). this should continue until you make Moving Right false.