Collision Problem
SEMA
Member Posts: 161
When I set my actor to collide with a Tag (actor with tag) it doesn't collide it just go trough, but when I set my actor to collide with a single actor (actor of type) it collides.
Comments
DO you have it set to collide with the tag?
Is this a ground actor that isn't colliding? If so you will just have to delete the old and put in a new one. That worked for me a couple weeks ago. If not you'll probably just want to update whichever actor is having problems
Hate to bring up an old thread, but did this get resolved. I have submitted a bug for the same reason.
@crestwoodgames, are you trying to collide one or more actors that is being affected by Interpolate Behaviors? If so that will not work, collisions don't register when using interpolate behaviors, you would need to move your actors a different way.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Sorry, I should have given more details.
I am using Move. I have an actor that is a ball. It moves over the scene. There are several different actors all with the same Box tag.
I have a rule to collide with any actor with the Box tag, but it does nothing.
If I specify the box name itself without a tag, the rule works fine.
@crestwoodgames, strange. Are you on the Mac or Windows version of GS? I haven't had any problems with Tags in the Mac version.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
I tried both versions and the same thing happens.
I have found the issue.
I created these 12 different blocks and put them on the scene. I never broke from the prototype. After they were on scene, i then Tagged all the prototypes thinking it would also Tag those on the scene. It does not.
Breaking and re-establishing the link from the prototype to the actor on the scene does not fix it either. I have to delete the actor off the scene and then drag in a new.
Actors have to be tagged prior to dragging on the scene or it will not inherit the tag from the prototype.
Glad you found it!
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Yes any attributes in the left pane will not inherit most changes like movable ect.
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