Why didn't Apple use 720p on the iPhone 6 and save us a lot of trouble?

I mean even at 720p the dpi is well over 300.
Why didn't Apple use that resolution and save the developers some serious headache?

Comments

  • SocksSocks London, UK.Member Posts: 12,822

    What is the headache ?

  • ApprowApprow Member Posts: 703

    because 720p is a stone-age resolution?

  • ApprowApprow Member Posts: 703

    To be honest, it is to keep the same ppi as the iphone 5 and iphone 4. only the 6+ has a higher pixel density.

  • ApprowApprow Member Posts: 703
    edited May 2015

    @GH@ST 42 said:
    No my theory is correct I'll send you a link wait

    What theory?

    @abuabed84 said:
    I mean even at 720p the dpi is well over 300.
    Why didn't Apple use that resolution and save the developers some serious headache?

    No this is not really a theory... 4,7 inch with a 720p display would have pixel density of 305. which is even less then the iphone 5. Why would apple release a phone with a shittier resolution?

  • SocksSocks London, UK.Member Posts: 12,822

    @Approw said:
    What theory?

    Apple's plans to buy paracetamol (being a generic drug, this would be a little like Apple buying citric acid or insulin :smile:).

  • ApprowApprow Member Posts: 703

    @GH@ST 42 sorry I pointed to the wrong person haha. @Socks sounds pretty sweet

  • SocksSocks London, UK.Member Posts: 12,822
    edited May 2015

    @GH@ST 42 said:
    I know but it's a theory. :'( miss top gear

    Apple bought Top Gear to boost the sales of paracetamol.

  • MentalDonkeyGamesMentalDonkeyGames Member Posts: 1,276
    edited May 2015

    @GH@ST 42 said:
    You don't make sense to my developing brain.

    Looking at your posts made today, you don't really make sense in anything...

    Mental Donkey Games
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  • 3absh3absh Member Posts: 601

    @Approw said:
    No this is not really a theory... 4,7 inch with a 720p display would have pixel density of 305. which is even less then the iphone 5. Why would apple release a phone with a shittier resolution?

    it's actually 312 ppi if it were 720p, I bet you couldn't spot the difference between 312 and 326 ppi, Hell my brother's Xperia T2 ultra is at 244 ppi and it looks as good as if not better than my Xperia Z1's 441 ppi.

  • SocksSocks London, UK.Member Posts: 12,822

    @abuabed84 said:
    it's actually 312 ppi if it were 720p, I bet you couldn't spot the difference between 312 and 326 ppi, Hell my brother's Xperia T2 ultra is at 244 ppi and it looks as good as if not better than my Xperia Z1's 441 ppi.

    What would be the advantage of the slightly lower resolution ?

  • 3absh3absh Member Posts: 601
    edited May 2015

    @Socks said:
    What would be the advantage of the slightly lower resolution ?

    easier unified development for all platforms

  • AlchimiaStudiosAlchimiaStudios Member Posts: 1,069

    @abuabed84 said:
    easier unified development for all platforms

    If you have a system in place to make your game/app fit on multiple screen sizes, it shouldn't be much more work to fit 750px vs 720px... Or really most standard aspect ratios.

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  • SocksSocks London, UK.Member Posts: 12,822

    @abuabed84 said:
    easier unified development for all platforms

    If the question is then "Why didn't Apple use 720p on the iPhone 6 so we could more easily transfer our work over to other non-Apple platforms" I think the answer would be that this is of no interest to them (commercially).

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