Set color A, progressive and not instant?
FlyboyTrevy_
Member, PRO Posts: 148
So I have an actor where I modify it's transparency (self.color a). But it's instant (desired outcome for some instances but not this one). What formula could I put in the change attribute field, or what way could I make this change progressive, so its like a fade in or out, rather than an instant change? And how would I modify the speed of that change? Thanks.
Comments
Use the Interpolate behavior. It changes the value of an attribute over a set period of time.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Oh... duh. Wow. I knew that. Thanks tatiang! Just didnt make that connection.