One month later, I'm not featured anywhere =(
mars-seven
ParisMember, PRO Posts: 49
Hi All,
So here it is : one month later, I'm not featured anywhere on the App Store...
After a lot of work, I launched Handball Survivor, my last game on April, the 3rd.
I had a few downloads each day but enough to be featured in some countries during the past month : 3 weeks on the iPhone Store, and 1 month on the iPad store (1,2K downloads for now - my record ).
My question is : now, as I'm not featured anywhere, I will probably see my downloads decrease to reach between 0~5 downloads a day (it's what I have now for my other apps)...
So, do someone have have some tip or advice to (re)boost downloads ?
What's the best thing to do now ?
And do you know how they choose the apps they put on "New updates ?"
Thanks a lot for your advices !
Comments
Did you do any pre release marketing to try and get some interest?
I think the best advice I can give you is to start on your next game, onwards and upwards.
User buys game likes game see what other games developer has made rinse and repeat.
Just curious - how did you know you were featured on x countries?
As for the drop, if there will be no major updates to the game, then move on to the next one. Best of luck!
My Blog / App Store / Google Play
@DeepBlueApps : No, not at all. I don't really know how to do. But good point, I'll try to tease a little more for the next one.
@mhedges : I'm using AppAnnie to collect more data, very useful for this kind of thing
My iOS games here and Android games here