Apple Rejection

Hello,
I have the non-pro version of Gamesalad and I'm having a issue of Apple rejecting my app because of the Gamesalad splash screen. They're saying it's third-party advertising. Does anyone know how to get past this without buying the Pro version of Gamesalad?

Thank you.

Answers

  • LovejoyLovejoy Member Posts: 2,078

    @GingerBGames said:
    Hello,
    I have the non-pro version of Gamesalad and I'm having a issue of Apple rejecting my app because of the Gamesalad splash screen. They're saying it's third-party advertising. Does anyone know how to get past this without buying the Pro version of Gamesalad?

    Thank you.

    Can you post exactly the rejection they sent you please.

    Fortuna Infortuna Forti Una

  • GingerBGamesGingerBGames Member Posts: 390

    April 29, 2015 at 8:11 PM
    From Apple
    Your iTunes Connect settings indicate that your app serves third-party advertisements. However, we were unable to locate ads in your app.

    Please reply to this message to provide the steps for locating third-party ads in your app. When we hear back from you, we will continue the review.

    April 29, 2015 at 9:22 PM
    From gingerbgames
    I'm sorry, but I guess I'm not seeing where the settings in iTunes connect is at to shut off the third pary advertisements for this, I would like them to be shut off but I don't know where to find that option.

    April 30, 2015 at 12:43 PM
    From Apple
    Information Needed
    Hello,

    Thank you for your response.

    If your app does not serve ads, please check your code - including any third-party libraries - to remove any instances of:

    class: ASIdentifierManager
    selector: advertisingIdentifier
    framework: AdSupport.framework

    If you are planning to incorporate ads in a future version, please remove the Advertising Identifier from your app until you have included ad functionality.

    To help locate the Advertising Identifier, use the “nm” tool. For information on the “nm” tool, please see the nm man page.

    If you do not have access to the libraries' source, you may be able to search the compiled binary using the "strings" or "otool" command line tools. The "strings" tool lists the methods that the library calls, and "otool -ov" will list the Objective-C class structures and their defined methods. These techniques can help you narrow down where the problematic code resides.

    Best regards,

    App Store Review

    April 30, 2015 at 1:38 PM
    From gingerbgames
    Are you referring to the links I have for my games on the App store? I can remove those if need be, but I've been through the code and I'm not seeing where I've got any third party advertisers, I never do that because honestly they annoy me and I wouldn't want to annoy anyone playing the games I make. If it's the link I have on my own games though, I can easily remove those.

    April 30, 2015 at 6:07 PM
    From gingerbgames
    Any information on how to move forward with this app would be appreciated. Is there something I can turn on or off in iTunes Connect to get this approved or to move forward in the process?

  • LovejoyLovejoy Member Posts: 2,078

    @GingerBGames If you are submitting an app with gamesalad free version, gamesalad inserts ads into your game. So make sure when submitting that you check the following.

    Fortuna Infortuna Forti Una

  • GingerBGamesGingerBGames Member Posts: 390

    That fixed it, thank you so much for your help.

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