PauseGame and UnpauseGame - the sound is not resumed.

I have an actor. I use Play Sound in a loop for a continuous play. Then I put a 'pause' button on the scene. When clicked - I display a 'pause' scene and the game is paused. The sound is still playing though. I can live with that but when I resume the game - Unpause Game - the sound is not playing any more. There is no rule for playing the sound - it plays all the time. I understand that I can create a game attribute, set it and put Play Sound into a rule but - looks like this is a bug in Unpause Game method?

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