Actors not showing??
Okay, this is really weird and I'm probably missing something but here's the problem: I haven't used GS for a few days because I was too busy with work and stuff. Before I left I could drag an actor into the scene and it would show up but now they are somehow invisible. I'm sure the actor isn't out of range (I adjusted the X and Y coordinates so it would be within 320x480) and I checked whether visibility was on or off and it's on.
Some more information:
My game is in portrait mode and for this scene I made the size 640x2400.
Background and actor do not have the same color.
It must be really stupid but I can't figure it out...
Thanks in advance!
Edit: this only happens in my game scene. In main menu and hiscores I can drag in an actor and it shows up. Those scenes have a normal size of 320x480. And I also found out that if I drag in an actor in my game scene the Y-coordinate is always 0 and with the arrow keys I can only adjust the X-coordinates. I can adjust the X-coordinate of another actor which I had in the scene before I stopped for a few days. My guess would be it has something to do with the scene but I have no clue what it could be
Comments
@JelmerHP
Is there gravity in your scene?
How do I check that?
Alright, it's getting even more weird. Now I can drag in actors and they show up but in preview my pausebutton has disappeared...
@JelmerHP Did you try checking to see if your actors are on the wrong layer?
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@JelmerHP
Go to the scene inspector and look at the gravity.
@Summation yes, I checked that
@RabidParrot The X and Y are both 0 under scene gravity. What does that mean?