In what sense? An actor's time is in seconds and you can display that. If you want to keep track of how long it takes your car to do a lap, you can use the car's Time as reference, save the start time in an actor attribute, and save the end time when you collide with the finish line, then take the difference.
There currently isn't a way to get the time as in AM/PM.
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An actor's time is in seconds and you can display that. If you want to keep track of how long it takes your car to do a lap, you can use the car's Time as reference, save the start time in an actor attribute, and save the end time when you collide with the finish line, then take the difference.
There currently isn't a way to get the time as in AM/PM.