Debugger Console Not Working?
doczal
Member Posts: 1
Hi, I'm using the "Log Debugging Statement" behavior to print some basic text (e.g. "a collision has happened!") to the debugger console, but it doesn't seem to be working.
For example, I make a rule that checks if the player collides with an enemy. I then put in 2 behaviors under "Do". One is a
"Log Debugging Statement" that should print out "collide with enemy", and the other is a "Destroy" behavior that destroys the player. When I test the game, the player does indeed get destroyed, but nothing is displayed on the debugger console. Is this normal?