Debugger Console Not Working?

Hi, I'm using the "Log Debugging Statement" behavior to print some basic text (e.g. "a collision has happened!") to the debugger console, but it doesn't seem to be working.

For example, I make a rule that checks if the player collides with an enemy. I then put in 2 behaviors under "Do". One is a
"Log Debugging Statement" that should print out "collide with enemy", and the other is a "Destroy" behavior that destroys the player. When I test the game, the player does indeed get destroyed, but nothing is displayed on the debugger console. Is this normal?

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