Windows 12.0 Low res screen causes display error?

I just realized, what I blamed on tiled actors might actually be that using a res with 320 involved causes errors in display. This occured when I was testing out a Zoomed out version of the level, with the display at twice 568x320, and it displayed perfectly well on Android with no problems. Even adding more graphics didn't cause any errors. Haven't tried using tiled actors again, but might test it out and see if it works.

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