0.13.7 - App Rejected - No Audio

Hi all, got a rejected binary. No sound not playing from the app. That simple.
I seem to remember similar problems in the past - anyone else have same problem/workaround?

I am updating iOS to 8.2 to see if I can recreate problem. Was running 8.1.3 with no problems from the App with audio.

Comments

  • robertkdalerobertkdale USAMember Posts: 912

    @lycettebros I have noticed that some times the Audio doesn't play during Adhoc tests using GS 0.13.7.

    To illustrate, the audio will play perfectly for some time. However it eventualy stops playback. My audio files are all .ogg files.

    Additionally, I am testing my app out on an iPhone 6 Plus as well as iPad air. Also I currently have iOS 8.2 and I am developing on a newer Mac Book Pro running OS X Yosemite 10.10.3.

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  • GnarlyGnarly canadaMember Posts: 840

    I have been testing with Test Flight. I'm not sure if it's better but may reflect what they are seeing. Do you have sound using Test flight?

  • lycettebroslycettebros Member, PRO Posts: 1,598

    Thanks @robertkdale and @gattoman I have not tried Test flight but will give it a go. All the testing has not shown the audio stop playing. Test Flight might show us what the reviewers are seeing.

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