"FIXED"...Myself ? Just found a pretty big issue with a recent adhoc test and phone sounds
Thunder_Child
Member Posts: 2,343
i can restart my iPhone 6+....sounds work fine.
Open my game I am adhoc testing...sound works fine....close game....suddenly NO SOUND on anything works on my phone...I can remove game from background and sounds still dont work. Restart phone...sounds work for hours until I play my game...breaks all phone sounds.
Holy moly whats up with this? Anyone else? This only started happening after noon yesterday and I have even re published to see if a new build would fix the issue. It doesnt.
Iads too or bottom dont work either btw...have checked numerous times to see if Im coding it properly...thats not a big issue...sound...biggie. Help?
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This maybe weird but I had been using a versioning number system of 1.0.1, 1.0.2 and so on...I decided to buikd again with a number of 2.0. Wether this was the fix or not I dont know but I have not had this issue since. IDK...I just know all mu sounds work on ohone since then with not even having to restart my phone. Maybe totally unrelated.
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