Weird first positioning of actors when placing and trigger not working.
Fireche
Member Posts: 10
Hello..
this might not be the right subforum to ask, so please let me know if that's the case. I have a problem which I am unable to "fix".
When placing an actor in the scene, the actor seems to get random coordinates most of the time, so I have to retype the x and y coordinates. Is this normal? Other ppl dont seem to have this problem
Thank you
Comments
How random are these random coordinates ? Do you mean you place an actor at 200 x 200 and when you let go it appears at 600 x 350 . . . (that kind of thing) ?
If you post a screenshot of your rules it would be easier to try and work out what the issue is.
Thanks for the fast answer. I fixed problem 2 already. It always needs another actor to spawn an actor. An actor cant spawn itself if its not in the scene.
And to the first problem. Yes. I drag it to 200x200 and it ends up at 1402x2302
@Fireche I suggest trying the solution in @Hopscotch's thread if you haven't already: http://forums.gamesalad.com/discussion/59247/windows-creator-first-stop-if-you-experience-unexpected-behaviours/p1
Interesting. It works. But instead of letting all windows user change their interface..why not fix this problem somehow? Doesnt seem like a big thing to me