What Resolution should a game be made at to go on Google Play or Amazon?
rab127
Member, PRO Posts: 47
Hi
Have reviewed the forms but still feeling a bit confused about what resolution a game should be built at for each device. Started building a game using the Iphone 3 (4:3) now I want to make an android version of it. It tests on the Android using letter box because the aspect ratio of the iphone is different. If I want a game to go on Iphone 4/5/6, Ipad then onto Android devices is there a list of what resolution each version of the game should be.
I am fishing for what is the most efficient way to make a master version of my game then port it to the Andriod and Apple world. What resolution should my master version be?
Comments
For publishing on Android I have been using Nook setting 600x1024 and it looks good on most of the devices I have tested with. I would also like to hear others decision making in terms of resolution and Google Play etc...
Build as an iPad build and look into universal binary. This will allow you to build one project to work on all devices. Just do a search and you will find plenty of posts.