Absolute Newbie starting out.. How do i design my project specifically for Android?
Hi, I am not really sure if I am asking properly, but, I've been snooping around GS and so far I've noticed for example the movement rules can be assigned on Mouse Button clicks/position, or Touch(which I have no idea how to utilize this in terms of testing the actual effect) ... Please do forgive me maybe this question has been asked many times before, but, can anyone tell me how do I design my project for Android environment, android movements,keys,controls etc ... Any links,guides,tutorial videos would be greatly appreciated aswell. Thanks in advance.
Best Answer
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jamie_c ImagineLabs.rocks Posts: 5,772
Movement controls will be handled the same for Android or iOS devices, through touch events. Mouse events are translated to touch events on a mobile device as well. So any tutorials you find should apply just fine.
I have a bunch linked in my signature below if you want to check them out. These are general Gamesalad tutorials, not Android specific. But like I said they will apply.
Answers
So what you're saying, if i make something here "Mouse button is pressed" , that automatically translates to "Touch is pressed,or activated" ?
Yes, that happens so you can playtest mobile games on your computer during development.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page