Spawning items on one layer
YourFace710
Member Posts: 13
Hello! I am trying to implement a system for item spawning in my game but , at the same time i am confused. How do you make a certain actor spawn randomly on only ONE layer of your game? for example the ground layer is were I want some food items to spawn.
Comments
Place the spawner (the actor that is spawning the food items) on the layer you want the food items to be spawned to.
Thanks @Socks , any way i could randomize the items being spawned? or would separate spawners for that?
Do you mean randomise which items are spawned ? (rather than randomise where they are being spawned or when they are being spawned . . . etc).
If so . . .
. . . . . . . . .
Make an (integer) attribute in the spawner, let's call it Food.
And let's assume you have 7 food items.
. . . . . . . . .
In the spawner, place a change attribute behaviour that says:
Change Food to random (1,7)
. . . . . . . . .
Then under that some rules:
When Food = 1
Spawn Tomatoes
When Food = 2
Spawn Blueberry Pie
When Food = 3
Spawn Chicken McNuggets
When Food = 4
Spawn Sushi
When Food = 5
Spawn Beer !!
When Food = 6
Spawn More Beer !!
When Food = 7
Spawn headache tablet x2