Power Of GAMESALAD in ACTION!
MagoNicolas
Member, PRO Posts: 2,090
Hello Guys! Long development with GameSalad, Want to show the power of things you can do with GameSalad.
- JetPack Joyride Missions style
- Experience per mission
- Tokens and prices
- Endless Level with different areas
- Endless Store
- Coin Patterns
- Level of difficulty increase based on player experience.
and Much MORE!!
Here is the link Still on Soft Lunch: https://itunes.apple.com/us/app/epig-galaxy/id935737448?mt=8
And here is an AWESOME trailer:
Share your love, download rate and hope you buy In App Purchase
Comments
Absolutely amazing!! I love all of the ePig games and this looks like one of the best games made with GameSalad! And it's FREE!? Insane! Seriously, downloading now and will leave a review, and share with friends.
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Thought we'd not seen you around for a while @MagoNicolas and this is obviously the reason why... looks like you've been really busy
Game looks great... top quality game trailer too...
I really like how you've stuck with your main character through your series of games and evolved him into a full brand and mascot. Wishing you well with the game
Wow that looks amazing! Will download now! Good luck with the downloads
Edit: or will not download now... Not available in the dutch store
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Great work, very impressive !!!
Thank you for sharing.
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Exactly, good luck with your downloads but game is not available in the turkey store.
hopefully soon we can download it.
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Wordgraphy / Polycolor / 20 Seconds / Minimal Maze
Good to see you back sir, good luck
Thanks you all guys! I have just now it has an issue for iPad, is was designed for iPhone and note for iPad, publisher release it universal.
Also is soft lunch, so its only for US Market and some other 2 countries I can't Remember right now.
A great looking game and trailer. It's in the UK store too. I was unable to download though as it weighs in at 166MB but I wish you the best of luck with downloads.
Wow!
Nice work ... Wow just wow! This is truly proof that you can do amazing stuff regardless of the tool you use ... Your imagination is the limit ...
May I ask how long did it take you to make the game @MagoNicolas ?
All the best with downloads ...
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Amazing job @MagoNicolas !! great graphics and gameplay. Now i'll leave you a message in the Chilean way:
Nicolás wn te las mandaste, pedazo de juego, te felicito ojalá te vaya la raja con las descargas. Mucha suerte, lo recomendaré vía tweet. Saludos compatriota.
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El video i el juego se ven muy profesional. Felicidades, espero que este juego sea un éxito también.
Fortuna Infortuna Forti Una
Wow. It's... Beautiful. Brilliant work, you are an inspiration! Good Luck!
Ooh! How cool was that trailer I saw just now?! I got all inspirational here. Gonna stop watching Gotham right now, and get on making my game! ^^
Looks so mint, guys. Good luck!
This is inspiring, I love it. Well done sir!
WOW loading time take too long... i thought the game was crashed.
Thanks you all guys, Im Glad you appreciate the effort we put on this! About Development Time, it was like 2 years ( @neoman ), the game was WAY to complex, and bug fixing and Improving performance took like 10 month of game development, But with that experience, I have lear a LOT about how planning a huge project ahead of time, and solving issues from the beginning, or even better, on ways to prevent it.
I know the have is way to heavy, And I think it WOULD crush on some older devices, because it has a lot of images, and util we don't have the better performance of images from GameSalad, Will have nothing to do to improve it.
@Chunkypixels you are right, that was the reason I have disappeared from forums, and I was able to figure out all my game logic by myself.
@Malkovich Buena Cabro! De Chile?
@gamestudent @Daftbomb Im REALLY REALLY glad to hear something like that, thats by best payment ever for making a game like this.
@sebmat86 Im glad I inspire you to go work the !@#$% out of you! We can't waste time
Trailer looks awesome! Load time is way too long after the game ends though - I thought it crashed. Also, the art looks blurry... make sure you have the correct settings selected for RI in both the creator and publishing portal. Overall though a very polished game... nice job!
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Agree I played it yesterday on my iPhone 5c and the graphics are blury and load time after the first go was so long I just turned the game off, same again today when I had another go, otherwise great game and well done, but you really need to improve the load times as users won't play it otherwise, I'll have a go on the new iPad tonight see if it's any better, but all in all well done
amazing! this gives me the feeling i can create great things to with gs! thanks for that!
New game!: [Snake Rage]https://itunes.apple.com/us/app/snake-rage/id1463859909
I noticed its published through Ice Cap Games. Isn't that GameSalads publishing arm? From looking at their website, and the lack of any promotion here on the GameSalad site, other than your own post, I'd have to say that as a publisher, they don't appear to be putting much effort into pushing the game ... Even for a soft launch
Downloaded and played on iPad and iPod touch 5g. As others have said, there's something not right with the graphics... They look awfully blurry. They appear to be much smaller resolution graphics, displaying at the higher resolution, thus making them look blurry/pixely. I just checked ePig Surf on the same devices for comparison, and the graphics on that game look super crisp and high res, compared to ePig Galaxy.
As also mentioned by others load times are rather long. I also had a lot of crashes(out of memory?) on the 1st gen ipad.
It looks a Pixely on my iPhone 6 plus
amaze balls trailer, nice job.
Guys from GS Team send me an email, they made a mistake and release the game with a nightly build versions that make al the pixly or blurry graphics problem now update is on the way.