Cheers... Day to day life and work keep taking up far too much time. Always thinking about and planning a couple of game ideas and my old multiplayer project. Doing some cool animation work at the moment that inspires a few game ideas.
@scottharrrules43
I genuinely don't seem to have enough time at the moment... And when I do I think too big and never finish... One day I'll break my developers block.
Anyway.. Back onto the subject at hand.
I'm now no.1, numero uno, the king pin, top dog or perhaps 'the a team' as I'm at the top of building jumpers leaderboard... Would have got further had I not pushed the ipad over (it was standing up).
Scored 23
Will try and do all 100 later ;-)
Nice little game which I could play in between feeding the kids their breakfast.
Looks awesome! Well done
Would love to see a death counter that counts up how many fails you have. Or as someone else mentioned, a little red splat left behind.
@Lovejoy said:
jonmulcahy It still shows me the update available and version 1.0.2 , even after updating the app. The leaderboards are fixed though.
Btw im stuck on lvl 29, it feels impossible. Cant touch that far up on the screen to adjust the right angle.
That does look awful tight I'll add a tweak for it into 1.0.5.
I also think I finally fixed the update button, I had missed updating one of the local attributes to the right internal version, so it was still locked on 1.0.2.
1.0.6 will bring some sort of 'death' counter. I already track that internally, just gotta display it somewhere
I should mention, sometimes when playing. The character lands on the platform and starts to bug out, shaking/bouncing like its stuck in-between the platform. Then while bugging out, if i click the screen, sometimes is says i nailed it, other times it says i missed the platform. It has happened a total of 3 times. I will try to take a screenshot if it happens again.
Comments
this is the first game I've put out in close to a year. too little time!
check out this too:
http://forums.gamesalad.com/discussion/76631/my-custom-stats-dashboard-leveraging-the-networking-functions#latest
I used the network functions in building jumper to gather some gameplay stats, you might find it interesting
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Cool will check it out now...
Cheers... Day to day life and work keep taking up far too much time. Always thinking about and planning a couple of game ideas and my old multiplayer project. Doing some cool animation work at the moment that inspires a few game ideas.
Well i got an expedited review rejection, and 2 hours later my app went into review and just was approved, so go figure.
Anyways, 1.0.4 should be showing up in the app store over the next few hours. I'm switching the update available switch shortly
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@jonmulcahy, great!
Was this done with the 64bit version? If it was then this would be the first confirmation that it works. Mine are still in review.
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This was done with .12.17, which does not have 64bit support. only new submissions needed 64bit support, for updates we have till june.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Why is that?
@scottharrrules43
I genuinely don't seem to have enough time at the moment... And when I do I think too big and never finish... One day I'll break my developers block.
Anyway.. Back onto the subject at hand.
I'm now no.1, numero uno, the king pin, top dog or perhaps 'the a team' as I'm at the top of building jumpers leaderboard... Would have got further had I not pushed the ipad over (it was standing up).
Scored 23
Will try and do all 100 later ;-)
Nice little game which I could play in between feeding the kids their breakfast.
Love the canabalt style birds.
Looks awesome! Well done
Would love to see a death counter that counts up how many fails you have. Or as someone else mentioned, a little red splat left behind.
@jonmulcahy It still shows me the update available and version 1.0.2 , even after updating the app. The leaderboards are fixed though.
Btw im stuck on lvl 29, it feels impossible. Cant touch that far up on the screen to adjust the right angle.
Fortuna Infortuna Forti Una
That does look awful tight I'll add a tweak for it into 1.0.5.
I also think I finally fixed the update button, I had missed updating one of the local attributes to the right internal version, so it was still locked on 1.0.2.
1.0.6 will bring some sort of 'death' counter. I already track that internally, just gotta display it somewhere
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
I should mention, sometimes when playing. The character lands on the platform and starts to bug out, shaking/bouncing like its stuck in-between the platform. Then while bugging out, if i click the screen, sometimes is says i nailed it, other times it says i missed the platform. It has happened a total of 3 times. I will try to take a screenshot if it happens again.
Fortuna Infortuna Forti Una