Apple Giving Developers Until June to Update Their Apps With 64-Bit Support or else
ycan
Member, PRO Posts: 207
This is really important thing.
"Existing Apps on the App Store which doesn't built with iOS 8 SDK and 64-bit support will be suspended."
http://osxhelper.com/apple-giving-developers-june-update-apps-64-bit-support/
Will GameSalad has the 64-bit support ? @CodeWizard, @BlackCloakGS
Comments
Yes, we will be adding it in January and will have a build for every one before the February deadline
This is important, but I didn't read Apple saying existing apps have to include 64-bit support. They stated that new apps and app updates must include 64-bit support. I don't see Apple mentioning existing apps being suspended anywhere. The writer on that website wrote that.
From Apple (https://developer.apple.com/news/?id=12172014b)
64-bit and iOS 8 Requirements for App Updates
December 17, 2014
As we announced in October, beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.
Website ∞ Twitter ∞ My apps are available on: Apple iOS App Store ∞ Google Play App Store ∞ Amazon App Store
We should have a RC out Tuesday with iOS 64 bit support.
I am also guessing, judging by that link, you MUST use iOS8 to develop your apps on...so Yosemite it is. Need to get GS working with it in tandem again.
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