Jumping + Moving = Not Falling Correctly(?)
SikkJewFro
Member Posts: 75
in Help Wanted
So, I setup a movement for my character, basically so that when space is pressed, the character jumps
When the right key "d" is pressed, the character moves to the right
Jumping then pressing "d" causes my character to suddenly fall at a significant slower speed, taking from 8-10 seconds to fully fall after pressing "d". of course my character moves to the side like wanted, however I dont know how to keep my players "down" speed unaffected?
Comments
This should prove useful: http://www.jamie-cross.net/?portfolio=gamesalad-recipe-001-basic-platformer-movement
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Did not help. I have everything he explained. The thing is I WANT them to move while in the air, which they do, correctly.. its just that when they do move, the gravity suddenly is affected and they fall slower. >
@tatiang said:
Hmm, sorry that wasn't helpful. Maybe someone else can suggest something...
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Your rules and behaviours are set up incorrectly for what you are trying to achieve.
Maybe this will help out:
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Lol. I remember having this problem @jamie_c's video is what helped me