Two questionts about animation
hello every one, thank you in advance for your help.
I'm still expirmenting and I've tried to creat a punch animation and encounterd two problems.
- When I press the key I want the actor to complete the punch but insted it require me to hold the key.
- I have two different animations for punch which I want to be acctivated randomly, is there a way to do this ? (I have a way but it is really clumsy and uncomfortable)
Best Answer
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ashtmj Posts: 405
add a new integer attribute to your actor called "behavior"
Rule:
when punch key is pressed and self.behavior = 0
change self.behavior to random 1,2
wrap each animation cycle in this rule
Rule:
if self.behavior = 0
normal animation
Rule:
if self.behavior = 1
punch animation type 1
then add a timer, every 0.7 sec. (or however long the animation will last)
change self self.behavior to 0Rule:
if self.behavior = 2
punch animation type 2
then add a timer, every 0.7 sec. (or however long the animation will last)
change self self.behavior to 0I hope this helps! let me know if you have any questions.
also be sure to check out my gamesalad video tutorials for more tips and tricks.
-Ash
Answers
Thank you very much, I will try it.
Seems like you know the job I will be watching your vid