Animator
myu699
Member Posts: 96
Hi, I am trying to create a pretty complex intro to my app and it has a lot of frames. How can I import them all at once into the animate behavior while still keeping the original order. Picture would be great!
Comments
You can't, if you drag them as a group some will likely end up out of order. It's safest to drag them in individually in my experience.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
check out @Socks fast frame swap thread.
http://forums.gamesalad.com/discussion/comment/446151#Comment_446151
I'm pretty sure this issue was sorted out a few versions back, it works just fine for me, I'm using RC 12.8 . . . ? One thing is to make sure you have no leading zeros like this . . .
frame_08
frame_09
frame_10
frame_11
. . . bad !!
. . . but . . .
frame_8
frame_9
frame_10
frame_11
. . . good !!
. . . . . . . . . . . .
If you are still having issues then there is a little trick I made up for when this was an issue . . that goes like this:
Drag the image sequence straight from the desktop or folder directly into the actor's code area (an animate behaviour will be generated - with, if the problem shows itself, the frames in the wrong order).
Now drag all the images (again straight from the desktop or folder) into the actor's code again.
You will be asked if you want to replace each image, just hit the enter button until all the images are replaced (do not use the 'replace all' option).
Now you have two animate behaviours, delete the old one - the new one will have the sequence in the right order.
@Socks, I've always used leading zero's I'm going to have to try it without, thanks for the tip!
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Ok! Also, I have created an animation actor that animates a +1 when an attribute is changed. When looking at the preview it does not show up, and I have looked at a lot of the forums but cannot find the problem
What is a '+1' ?
like you know cookie tapper where every time you tap it a "+1" shows up and then fades out.
Ah, I see, yes I know the kind of thing.
Do you have a question about this ?
@Socks, I was able to test this this evening (the leading zero's mentioned above) and actually in 12.1 dragging a series of sequentially numbered images into an Animate Behavior with AND without leading zero's worked perfect every time! It pop's up a message now asking if it's a series of images, answer yes and they drop in just like they should!
Thanks for the tip above, nice to see this update!
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Cool ! Glad it works, I was pretty sure I remember it being fixed but as it's been a while since I've used the animate behaviour I wasn't 100% sure.