Is it possible to check project in the viewer for different devices?
Belwas
Member Posts: 22
Hi all,
I've made a lot of progress with my main game and have started a second but with both I am at the point where I need to make sure positioning and size of objects are correct.
I have gone through many tutorials to make a project universal by adding attributes to check the device screen size and then changing the camera etc, but with the Windows software I cannot seem to change the device in the viewer, only the zoom.
Is it better practice to position actors by coordinates or by devicescreenwidth for example?
And if someone knows a tutorial or guide that would be most appreciated!
Thanks
Comments
Bro, take it from me, Windows Gamesalad is pretty old in comparison to Mac version.
In mac version you can preview your game in ANY device (iphone 4/5/6/6+, ipad, kindle, etc)
I'd suggest getting the Mac OSX (in anyway you can), then worrying about universal builds.
And they've just released another mac version before even getting the windows users up to date!
I wonder if macincloud would work?.... hmm