Game Jolt / PewDiePie Game Jam Submission -> How to get accepted
BigDave
Member Posts: 2,239
First! I did not had time to further investigate yet, how it will look when they play it.
Here is how you get your apps accepted by game jolt.
- Publish your game on Gamesalad Arcade
- Create a simple text file using this html code structure
The iFrame you get from the gamesalad arcade version.
- Save and close the file
- Right click it go to "get info"
- Uncheck "hide extentsion"
- Change the name from .txt or .rtf to .html
- Compress the index.html to a zip
- Submit it to game jolt
Comments
PS: Sorry for posting in announce your game.
My Apps
https://itunes.apple.com/de/artist/david-zobrist/id733552276
https://play.google.com/store/apps/developer?id=David+Zobrist&hl=de
Very clever work around Dave. I hope it all goes through for you. I'll most likely test this myself in the morning. It very late here in the UK.
+1 Awesome.
Hi. Could you explain this process to me @BigDave ? I'm curious as well to find out how to have my game on Gamejolt for PewDiePie's game jam.
Dream big. Anything is possible, you just gotta work for it. Maybe you're app will be the next top hit.
Thanks for sharing! +1 awesome
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can i name the file what ever .html, or does it have to be index.html?
must be index.html
Here you go Phoenix, just change the fields in the attached doc and follow the steps that @bigdave has detailed.
Thanks @gingagaming!
Dream big. Anything is possible, you just gotta work for it. Maybe you're app will be the next top hit.
It works up until the point of actually playing the game. When the game loads, there is no game. Just a white screen with all the html code being displayed. I tried this on chrome AND safari and the problem persisted
My Games:
https://itunes.apple.com/us/developer/ethan-sarif-kattan/id825823924
https://play.google.com/store/apps/developer?id=ETG+Ltd.
Website: https://etggames.com
Any solution @EthaneusTheGreat ?
When I tried it the game worked fine. Except the fact that the performance of my game on the gamesalad arcade is weird. But that's on gamesalad's fault. Also, when you copy and paste the iFrame, you should take out the "?s=640&mode=embed" part. That's what @iamcartez told me and it worked.
Dream big. Anything is possible, you just gotta work for it. Maybe you're app will be the next top hit.
yay ! its works
Did someone of you manage to play it via their page yet?
i Don't fin and option to play it. Or do i need to fill out all before hand?
My Apps
https://itunes.apple.com/de/artist/david-zobrist/id733552276
https://play.google.com/store/apps/developer?id=David+Zobrist&hl=de
My game works on gamejolt through HTML distribution. http://gamejolt.com/games/arcade/cosmic-charge/38105/
Dream big. Anything is possible, you just gotta work for it. Maybe you're app will be the next top hit.
It works!
http://gamejolt.com/games/arcade/ufo-dash/38138/
Hmm...they both work ( they do however display this code on top of the game{\rtf1\ansi\ansicpg1252\cocoartf1265\cocoasubrtf210 {\fonttbl\f0\fswiss\fcharset0 Helvetica;} {\colortbl;\red255\green255\blue255;} \margl1440\margr1440\vieww10800\viewh8400\viewkind0 \pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\pardirnatural \f0\fs24 \cf0 i have no idea why but at least it works)
MY GAME STILL DOESNT WORK:((( CHECK IT OUT FOR YOURSELF: http://gamejolt.com/games/arcade/help-suarez/37595/
My Games:
https://itunes.apple.com/us/developer/ethan-sarif-kattan/id825823924
https://play.google.com/store/apps/developer?id=ETG+Ltd.
Website: https://etggames.com
please someone tell me what I'm doing wrong. ![]
My Games:
https://itunes.apple.com/us/developer/ethan-sarif-kattan/id825823924
https://play.google.com/store/apps/developer?id=ETG+Ltd.
Website: https://etggames.com
and this...
My Games:
https://itunes.apple.com/us/developer/ethan-sarif-kattan/id825823924
https://play.google.com/store/apps/developer?id=ETG+Ltd.
Website: https://etggames.com
EUREKA!!! I FOUND THE PROBLEM! IM SO STUPID!
so basically, what i was doing wrong was saving the code i had made in textedit as a .html
After multiple attempts, i figured out that this was what i was doing wrong! i had saved the code as an index.html file directly from textedit. In fact, what i needed to do was save it as an rtf (rich text format - the default option) THEN in finder click get info and change the extension from there. WOW. I hope none of you had to go through this extreme pain.
There is one problem however. There is still that bunch of code i posted earlier being displayed above the game. If someone can figure out how this is done, that would be great!
My Games:
https://itunes.apple.com/us/developer/ethan-sarif-kattan/id825823924
https://play.google.com/store/apps/developer?id=ETG+Ltd.
Website: https://etggames.com
great news guys!
My Apps
https://itunes.apple.com/de/artist/david-zobrist/id733552276
https://play.google.com/store/apps/developer?id=David+Zobrist&hl=de
The extra stuff above the HTML is because you're saving it as an RTF (.rtf). An HTML file is just a plain text file with the HTML (.html) extension. What you're doing is saving a rich text file and adding the HTML extension. You need to go into TextEdit, open the Format menu, select "Make Plain Text", and then save that. Once you have it saved as Index.txt, then rename it as before.
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Followed the steps and got it to work. Check it out http://gamejolt.com/games/arcade/slidey-penguin/44752/
The only thing I cant figure out is that the right side seems to be cropped by a few pixels.