Monetization with iPhones and Android
devmatt
Member Posts: 38
We plan to release a free game to the app store, and receive revenue (however little or big that may be) via iAds. This will be for iPhones. But for Android, it seems obvious that iAds won't be working. So how can we monetize the game with advertisements in the same way that we do for the iPhone?
Comments
not possible right now.
use full screen ads - timed
I always use both iAds and Chartboost
since iAds alone doesn't make enough money for food and drinks
My Apps
https://itunes.apple.com/de/artist/david-zobrist/id733552276
https://play.google.com/store/apps/developer?id=David+Zobrist&hl=de
@BigDave What do you mean by "full screen ads?" And can we use iAds and Chartboost simultaneously? Never heard of Chartboost.
Jeah chartboost is one of the two options to monetize on android the other is rev mob, which i never used so far.
These ad type is not a banner but a fullscreen ad poster that shows up when you trigger a screen change.
Impression make no money there.
Only clicks and installs of the suggested games.
But makes generally more money.
My Apps
https://itunes.apple.com/de/artist/david-zobrist/id733552276
https://play.google.com/store/apps/developer?id=David+Zobrist&hl=de
Chartboost has been robbing me the past few days.