Stable Release - Macintosh GameSalad Creator 0.12.4

2

Comments

  • zenoahzenoah Member, PRO Posts: 56

    Anyone else getting a game crash as soon as they add/execute the 'Request Purchase Data' behaviour?

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    I am sorry some of you guys are having issue with this build. We tested on every amazon device we had here and we could not reproduce the issue on the 0.12.4 build. If you are getting a crash on an amazon device open a support ticket with us and provide a url to your game's profile on the GameSalad website. Also please let us know what device you were using and what IAP you were use as well.
    As for the save table issue please add additional information here to this bug
    http://bugs.gamesalad.com/show_bug.cgi?id=307

    I will be looking into both issues and hope to have a fix out soon.

  • iKandyiKandy Imagineer of Crazy Shit New York CityMember Posts: 310

    mmmmm.... sounds like this version is very problematic.... should I update?

  • KennedyEKennedyE PH, NigeriaMember, PRO Posts: 34

    Show some love to windows pc creator users, cheers!

  • jorkosjorkos Member, PRO Posts: 353

    Question for the GS team, if I open an existing project in the new version 12.4 and then open it in the old version, will it have changed it? Should I copy my old projects to be safe? thanks

  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,170

    @iKandy Most of our problem related to integrating Android IAP. The only known bug to hit both release is with loading saved tables (which is something that's conflicting with the project encryption we implemented). We still suggest you update because of the updated IAP behaviors which will allow you to handle the new IAP system on iOS8 as well as open you for Google Play IAP. I'd say start the update process on a new copy of your file and wait for our patch on the binary side (the tool will probably not need an update).

    @KennedyE‌ Our next big release will be getting Windows feature compatible (barring any scrambling we need to do for last minute Yosemite surprises).

    @jorkos The file won't change unless you save it. But yes, if you save it with the new version it won't open in the older version. I would back it up in any case.

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    We have started a bug http://bugs.gamesalad.com/show_bug.cgi?id=310 to collect information relating to the amazon device crash. Please put any information you have in this bug.

  • games4fungames4fun Member Posts: 185

    @adent42 said:
    iKandy Most of our problem related to integrating Android IAP. The only known bug to hit both release is with loading saved tables (which is something that's conflicting with the project encryption we implemented).

    So does that mean any app that uses tables doesn't work correct?

    Thanks

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250
    edited September 2014

    We have an issue where loading a save table does not work. I have just fix the issue and sent it to QA see http://bugs.gamesalad.com/show_bug.cgi?id=307 for more information

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    We are still unable to reproduce the kindle device crash. If any one that is having this issue can please reach out to me so we can get more info to reproduce this crash.

  • colandercolander Member Posts: 1,610

    @BlackCloakGS I just pm'ed you. You can download my game "Tappy Maze" from Amazon and test it.

  • natzuurnatzuur Member Posts: 304

    I can't seem to find the bug in the database for the load table issue, is this an issue only with amazon devices?

    @BlackCloakGS The one you linked leads to amazon device crash

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    @natzuur‌ sorry about that here is the correct link http://bugs.gamesalad.com/show_bug.cgi?id=307

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    I have iOS 8 and just tested an old app not updated since ios 7 and IAP a is working fine. I would test your game before you rush to update.

  • jorkosjorkos Member, PRO Posts: 353

    I just tested an old game as well - IAP is working fine in iOS 8. My question now, do we need to use the latest stable build (12.4) for submitting apps? I was hoping not to have to change my IAP system....

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    We have a fix for the android crash it is heading to QA. We should have a new build for you guys tomorrow.

  • MoogusMoogus Member, PRO Posts: 77

    Why can't I open previous GS projects with this build ? Have I jumped ahead of the game (excuse the pun). ??

    Says “blah blah” could not be handled because GameSalad cannot open files in the “com.gamesalad.gsrcproj” format.

    any help ?

  • pHghostpHghost London, UKMember Posts: 2,342

    @Moogus‌ -- it's because 12.3 was RC, this is stable. You simply need to change the extension to .gameproj instead

  • MoogusMoogus Member, PRO Posts: 77

    @pHghost Great thanks, worked a treat ! I maybe a Pro user, but I'm still a noob! Thanks

  • Yaza StudiosYaza Studios Member, PRO Posts: 34

    @colander said:
    BlackCloakGS I submitted to Amazon this morning when 0.12.4 came out and just got an email back with the same issue on Kindle Fire and Fire Phone devices and I assume the live Android version will still have the same issue even though they accepted it (I don't think they test the Android versions).

    I haven't been able to check Android version because Amazon haven't uploaded it to the store yet, I only just got the email. I definitely published with Amazon IAP checked and Google Play IAP unchecked.

    ***EDIT: I just loaded the Android version on my phone and it doesn't work either.

    I have attached a screenshot from one of the links in Amazon's email to me taken on one of their Kindles.

    I'm having the same issue. :neutral_face:

    Please fix ASAP!

  • games4fungames4fun Member Posts: 185

    I noticed the issue with tables not loading has been resolved, at least I don't see the bug listed on the bug report anymore. Does that mean the fix is live already or waiting for a patch?

    Thanks

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Thanks GS. Can't wait to check out the new templates.

  • stahboystahboy Member, PRO Posts: 150

    Awesome work GS team!

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250
    edited September 2014

    @games4fun‌ resolved means a developer has put in a fix (check in code) and sent it over to QA to be verified. verified means QA has verified the fix in a build. This build may be internal or public. The fix versions what build version the fix is in.

  • jonhuttojonhutto Member, PRO Posts: 72
    edited September 2014

    I keep getting this Error:

    ABD error:

    There is an issue with your Android NDK and SDK installation. Please double check your installation before using the Android previewer.

    And then game salad crashes and I lose my save point. Im having to save multiple files every 5 minutes or so I won't lose progress.

    Is there anything I can do to prevent this?

    Im am not using Android. I am on iOS 7 at the moment.

  • vafurlogivafurlogi Member Posts: 203
    edited September 2014

    I have a game that uses two tables. This release deleted all info from both tables, all columns and rows. I checked back in stable 11.1.11 and RC 11.1.2 and the tables are fine there. What gives?

  • AcroxiaAcroxia Member, PRO Posts: 52
    edited September 2014

    @BlackCloakGS‌
    I think.... 0.12.4 is not surport UNICODE, about erasedata and reset table. tables and text are well when i use english. but erase data and broken text when i use my country language.
    and same trouble in 'nexus7' about bugs report '310' (Unexpended error)

    I just wait your patch.

    (Sorry use translator.)

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