Any actor with Behaviour attached not showing in Windows publishing
Hi, I just tried to publish a test of a game I am working on from windows.
It looks as though basically every actor that has a behaviour, simply is not showing up in the apk.
Initially I thought it might be a transparent png issue, but the horizontal line of lighter coloured bricks that are visible are transparent png.
Plus I reused that graphic for walls (which have a behaviour) and they dont show up, so I think that has to be the issue.
Here's a screenshot of how it should look, as opposed to what has been published, the only actors that are visible are the background parts that have no behaviours.
Has anyone else experienced this and can you point me in the direction of a fix. This is not the first game I've worked on and have never had this issue in the past.
Even the actors without graphics that are just placeholders for the moment don't show up.
I'm using v10.4.1 - as it seems all other builds after it are pretty buggy?
Thanks!
Comments
Updated windows creator to 10.5 and am still getting the exact same issue.
For a piece of software that we pay quite a reasonable amount per year to use, issues like this are incredibly frustrating.
OK, just tried reuploading an old game and the actors all show up fine there...
Colour me baffled!
@sniffy176 , when you say published, published and viewed on what?
Your second image above is just a representation of the problem, right?
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Ah sorry, published and viewed on a Nexus 7.
In gamesalad's viewer everything is perfect.
@Hopscotch Yes, the screenshot is showing on the left side the game as it appears in gamesalad viewer on the PC and the right side is a screenshot from the Nexus 7, to highlight which actors are not showing up.
@Hopscotch So I removed all behaviours from the coin actor (yellow circles on left screenshot) republished and they do not appear on the device either... So that just adds to the confusion!