How To: If Attribute Is Other than Certain Number Help?
SikkJewFro
Member Posts: 75
in Help Wanted
So, my game uses Numbers as IDS for different blocks, so, how can I make it so that I can make a rule that says If attribute
Slot_1 is True (My way of saying slot_1 is filled) AND If attribute is ______ (I need it to say the id that is filling slot 1 is other than "2" (The actual blocks id) that it will realize something is filled that position that is not itself and will go to the second slot.
Comments
Basically saying, If Slot 1 is filled by another ID than its own ID, that being 2, that It will go to the second slot.
Seeing as there is only, "equal, greater than, less than" options, I have no clue how to get this done.
facepalm I just had to make two seperate "If attributes" 1 being If Slot_1_ID is greater than 2 and one being If Slot_1_ID is less than 2
I must be completely misunderstanding what you're saying here as there's a "not equal to" sign -
You solved it anyway so it's moot, but anyway
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Hmm.. Im using the windows version and I do not see that option, for me I had an option that said "!=" But I didn't know what that meant O.o but thanks! Ill use that instead for my next encounters with the similar problem (If my != option is the not equal to)
Yes, in programming != is 'not equal to'.