Need Help With Actor Movement
WingsSpan
Member Posts: 1
in Help Wanted
Hi,
I am creating a game where the user flicks the actor at the start which then determines the speed and direction of which the actor will travel in. This is working fine, however I want to be able to move the actor up each time the user presses on the actor (like flappy birds). Is it possible to do this and keep the actor's speed and direction it is travelling in. I have tried using the move and move to behaviour alongside a change velocity and timers to keep the actor accelerating once it has moved up but the actor does not carry on accelerating all the time only sometimes.
Any suggestions would be great and much appreciated.
Thanks,
Comments
Rule= when actor is touched
Then you need a move attribute Boolean and set direction
and a change attribute rule to pick the direction to move