Asplosion #43 in top paid iPad games!

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Comments

  • mrfunkleberrymrfunkleberry Member Posts: 424
    Deserves it for sure, but will it get the votes?
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Congrats on the early success! I just wish I had an iPad so I could play it. LOL.
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    dude thats amazing, top job and goot luck with the sales from the exposure!
  • CannonFodderCannonFodder Member Posts: 230
    That's great news Eastbound, just wished I had a ipad to try it on lol.
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Today's Chart Rankings*
    #6 in Strategy Games (iPad)
    #4 in Puzzle Games (iPad)
    #18 in Top Games (iPad)
    #64 in Top Apps (iPad)

    Awesome! Hope you overtake Plants vs Zombies!
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    Dang, I feel so proud and inspired all at the same time! Good luck!
  • butterbeanbutterbean Member Posts: 4,315
    Eastbound that's really amazing!! What were sales like yesterday? :)
  • CrazybreadmanCrazybreadman Member Posts: 674
    OMG, I called it... he's seriously going to be in the top 10 soon. Wake up, I want to know your figures! Doodle Cannon HD sold 78 yesterday evening after being featured and it's rising the charts (now in the top 100). I'm going to update & price drop it soon so hopefully that will help sales get even better. (going to try the expedited review email idea that Butterbean suggested)
  • EastboundEastbound Member, BASIC Posts: 1,074
    304 sold yesterday :)

    Do you guys think I should keep the price at .99 and try to get to the top of the charts? Or let the price go to 2.99 later today like it was scheduled to?

    And please, even if you don't have an iPad, get a promo code and rate the game! eastboundstudios (at) gmail.com

    And there are dumb reviewers with iPads, too, I'm afraid. Checked reviews this morning, and had one say that the game was a bit of fun and addicting, but not in the good way. 1 star. Wtf? Ah well :p
  • butterbeanbutterbean Member Posts: 4,315
    Eastbound Congrats! Don't worry about the peeps that 1 star games, once you hit the top, any company is bound to get reviews like that

    Maybe changing it to 1.99 instead of 2.99 might be good? See how that does, then change it to 2.99?

    Not sure? Or you could just go for the 2.99, see how it does, and if the ranking drops, drop the price again!
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    Raise the price and you'll see fewer cheaptards in the reviews...Maybe just to $1.99 though...

    Edit: If you did $1.99, just be sure to state that it is still a reduced rate (33% off) for a limited time.
  • CrazybreadmanCrazybreadman Member Posts: 674
    It's not a good thing to mess w/ an upward trend, so I wouldn't advise a price increase right now. It's a tough call though. I am doing a price *drop* soon because my theory is that when you're featured you have max exposure and there's a lot of people that will dl something @ $0.99 but won't take the plunge at $1.99 or higher for an 'unknown' game. Then once you establish your ground more then raise the price. btw, great job w/ sales. That will buy a LOT of ramen :)
  • EastboundEastbound Member, BASIC Posts: 1,074
    Haha plenty of Ramen indeed. What I love about working in the app store is you work hard for a bit, if you have other apps they'll still make you some money as you work, and then once you finally get to release it, the fun begins. It's all so thrilling in a really nerdy, not thrilling way from an outsider's view.

    And I've decided to ride out the .99 price tag. While it might stifle the potential money I could have made, I'd be kicking myself if I killed the apps run up the charts. At the end of the day, I'd rather say my app made it to #6 game in the app store than make a thousand more dollars or so (both of these being wishful thinking, of course). I think the former would look better on a resume as well. :)

    So congrats again Crazybreadman, and thanks for the kind words and support everyone else!
  • iPhoneDevForMeiPhoneDevForMe Member Posts: 362
    Congrats man! I'm plowing through this game and CANNOT put it down! Its those darn blue stars! I want them all haha!

    I dont know if anyone mentioned it but I really enjoy your multiplayer modes as well! My fiancee and I love it!
  • butterbeanbutterbean Member Posts: 4,315
    It's always very risky raising the price once your app is in the top rankings.... I hesitate to say, go ahead and raise it! But I don't think $1.99 would be a huge risk.... $2.99 would be.

    It's up to you, but since your featured, raising it another dollar may not make a difference... let us know what you do either way!
  • RHRH Member Posts: 1,079
    I agree with butterbean, although i don't have an iPad $2.99 seems a bit pricey (although i guess i don't know what the standard price is for a game like yours).

    Personally I would leave it a bit and see how high it climbs and then raise the price.
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Raise the price to $999.99 and threaten to slowly torture and kill the families of anyone who doesn't buy it. I'm gonna try that.
  • iPhoneDevForMeiPhoneDevForMe Member Posts: 362
    POLYGAMe has the solution!!
  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    Just checking in. I noticed the price change to $2.99. Did you change that before/after the downward trend in rankings?

    I hope your making a killing while sales are still decent!

    Today's Chart Rankings @ topappcharts.com:
    #8 in Strategy Games (iPad)
    #8 in Puzzle Games (iPad)
    #35 in Top Games (iPad)
    #85 in Top Apps (iPad)
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