My new game -"War Plastic"

markh72markh72 Member Posts: 23
edited November -1 in Announce Your Game!
Hey guys & gals

Finally got my Lite version of War plastic on the app store,
going to start work on the full version soon, got some new levels
planned and more actors.

go on give it a try, you may just like it

Mark :)

Comments

  • BarkBarkCoBarkBarkCo Member Posts: 1,400
    Link?
  • gesimundgesimund Member Posts: 33
    Nice idea. I gave you 5 stars but im gonna give you my honest opinion. I think for the type of game it is, its pretty slow. Since all you have to do is click on the enemy of few times. So maybe have some more enemies pop up to keep the pace up.

    Heres a few things I think would be nice to have in game, just my opinion of course.

    -Instead of the enemies just turning red, it would be nice if they fell backwards or something like a cardboard shooting alley thing. Cause thats exactly what I feel like I am shooting at.
    -It would be nice to see how much ammo and life you have left.
    -I have no idea if the enemies take more than 1 hit to kill since they just turn red as soon as you hit them. Maybe having it spawn a bullet impact where you click at so you know you hit them. And possibly if they do have so many hits to kill, some kind of enemy health indicator.

    Anyway, just a few ideas. I hope it goes well. If you have the time, I would greatly appreciate your opinion on my game as well. http://gamesalad.com/forums/topic.php?id=7165
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Nice style but I agree with the review above... too slow. First level is, anyway... waiting 5-10 seconds for the next enemy is way too long.

    Love the gfx and sound, with a few tweaks could be awesome. Perhaps an HUD with ammo, upgradeable weapons etc...

    Good Op Wolf style shooter in the making!!!! With a few tweaks here and there I'll definitely shell out a few gold coins for it ;)
  • markh72markh72 Member Posts: 23
    thanks guys
    yeah the first level is quite slow, but i was trying to make it realistic, so for future
    levels there were gonna be heaps of guys in one go, then big gaps !!

    yeah it was gonna be an operation wolf style
    i did wonder about different graphics if you got shot in the head or the body, but
    ive found gamesalad abit restrictive trying to work out how to do it.
    this was my first attempt with gamesalad, so i dont think i did too bad

    ammo counter i did think about, but again its trying to think how to do it
    collecting ammo on the way, again, just 'how to' , like most people on here
    it's trying to work out how to do the things we want

    mark
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Also I kept getting killed by the first guy on level two... no matter where I shoot him it doesn't detect the collision... maybe my big fat finger is too chubby for the little sprite. lol.
  • markh72markh72 Member Posts: 23
    yeah its a bug that im aware of.... just like the guy who scrolls up the screen when shot !!! DARN !! lol

    mark
  • AfterBurnettAfterBurnett Member Posts: 3,474
    Haha yeah I saw that too! Super soldier!
  • markh72markh72 Member Posts: 23
    i found the timer function very confusing, if i did
    every 20seconds make soldier appear here, then it would make very strange things happen
    sometimes they appeared other times they didnt, so had to do:

    after 20seconds do this
    after 40 seconds do this, etc

    this is why the first screen seems abit slow with characters
  • markh72markh72 Member Posts: 23
    bugs fixed and ive added an ammo counter

    fixes uploaded, guess itll be on the app store in about 4-5 days time

    :)
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