Android Game Not Letterbox'ing

ookami007ookami007 Member Posts: 581

I'm using a Timberman template from Gingaming and re-did all the graphics, added sound, etc. and published it up to the Arcade. No problem... seems to work fine.

When I publish the Android version and choose Letterbox, all my other games have worked fine but this one does not. Not only is it stretching off the screen, but when I go to the more games screen, it rotates the screen.

This doesn't seem like it should be normal behavior. I thought Letterbox was supposed to fit it inside the screen with black boxes in the unused areas.

I'm using 10.5 GameSalad for Windows.

Please help.

Comments

  • ookami007ookami007 Member Posts: 581

    I found the problem and I'm not sure if it has to do with opening a template created in GS Mac in GS PC or not, but the resolution independence lost it's check (found that in the XML) and any new scenes were created with landscape checked instead of portrait.

    Weird.

    But, I manually edited the object.xml and changed the rotation to portrait in the scenes and now it works.

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