How to add extra/bonus time in countdown
ali_mulya
Member Posts: 3
Hi,
Anyone could help how to add extra time when certain point number is reached (add more 10 sec time for every 100 points reached).
Any help is very much appreciated.
Ali
Answers
you could have a rule that every time a variable reaches 100 to add 10 secs to the timer.
Hi,
Thanks for the response. I must say I am still novice, and I didn't manage to do it.
I don't know how to make rule "every time a variable reaches a value."
So I tried to put the rule:
If game score >=200
do change attribute
set game.time to game.time+20
Nothing happens actually. The rule is grouped into actor who triggers score and timer.
Really hoping for your guidance.
Thanks.
You cannot affect the game or self time attributes. You will need to create a different type of timer. (assuming you are referring to the default attributes)
I tried this:
If game score >200
do
Change Attribute:
set game.OldTimer to game.OldTimer+20
On Interpolate
interpolate: game.timer to game.Oldtimer
What happened was the time indicator/bar dropped to zero when the score was above 200, but nothing happened to the countdown timer itself. Poor me.