How to make my app work with all devices.
mdt3ch@gmail.com
Member Posts: 18
I built a game in GS with small res, I want to rebuild it with enough res to be played on the latest iPads and older iPhones (Same goes for android). Basically I want to create a universal app for all devices. My problem is that I do not know how much resolution I should start my project with, or If I need to click 'resolution independence'... I am lost. I want to hopefully make one version of my game that can work with all the devices. How would I go about this? Please be detailed..... I'm having a big confusion... don't know what to do. I have checked youtube and the forums, still confused. Thanks!
BTW; My game is a ball bouncing on an actor you move. That's it.
Comments
It's typically a good idea to develop your game with iPad resolution, as scaling down to smaller devices is much better than scaling up to larger devices (you get blurry images, etc).
I have a lot of Universal tutorials in this thread -- you may need to tweak them a bit, but the basics are there.
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You won't be able to publish a game yet In Android (you need pro) and you need a Mac to publish to IPhone. Here's a list of what you can publish currently. http://gamesalad.com/creator/pricing